I started my career at 10 by making maps for Duke Nukem 3D, even then I knew I loved it. I spent high school teaching myself modeling, texturing and modding for the Source Engine. I was hired at Rockstar shortly after I turned 19.
No More Room in Hell 1&2 Team Lead.
Torn Banner Studios Narrative Lead 2021- Present
Torn Banner Studios Senior Env Artist 2021- 2022
Ubisoft Toronto Senior Level Artist 2012 - 2021
Digital Extremes Senior Env Artist 2010 - 2012
Rockstar Games Env Artist 2006 - 2010
My CV:
Manhunt 2 (PS2, Wii, PSP)
Bully (PS2, Wii, 360. PC)
Grand Theft Auto IV (360, PS3, PC)
Red Dead Redemption (360, PS3)
Max Payne 3 (360, PS3, PC)
The Darkness II (360, PS3, PC)
No More Room in Hell (PC)
Star Trek (360, PS3, PC)
Tom Clancy's Splinter Cell: Blacklist (360, PS3, PC)
Assassin's Creed Unity (PS4, XB1, PC)
Watch Dogs 2 (PS4, XB1, PC)
Starlink: Battle for Atlas (PS4, XB1, Switch)
Watch Dogs Legion (PS4, XB1, PC)
Far Cry 6 (XSX, PS5, PC)
Chivalry II (XSX, PS5, PC)
No More Room in Hell 2 (PC)
Chivalry II (June 2022 Steam Release)
Splinter Cell Blacklist
Assassin's Creed Unity
Starlink: Battle for Atlas
Watch Dogs 2
Watch Dogs Legion
Far Cry 6
The Darkness II
Star Trek
Manhunt 2
Bully Scholarship Edition
Grand Theft Auto 4
Red Dead Redemption
Max Payne 3