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Far Cry 6 - Oil Platform

The Oil Rig (aka the GDP Oil Platform) ended up being a really fun location to build. The original design was started in pre-prod by level designer Will Howie, but was later taken over by LD Monica Roque. She redesigned the layout to be based on 4 connected platforms. I joined her after the initial intention was crafted and I built some modular kits for us to use for all of the platforms, walkways, stairs, pipe units, and more. Nearly every asset for this location was new and had to be called out and built specifically for this. That allowed us to get some serious bang for our buck with the quality and reusability of the assets to get a gorgeous location that also came under budget for performance resulting in a solid player experience thanks to some amazing support from our incredible top-tier Object Bank modeling and texturing teams, with Theo Mills in particular doing some great work on the final structural pieces and platform modules.

This location is I think my best work in Far Cry 6, and it was a ton of fun to bring from the initial blockout to the shipped version.